mirror of
https://github.com/morbalint/kemkas.git
synced 2026-07-17 19:03:46 +00:00
add basic licence
hopefully enough to avoid legal troubles for now and let me focus on development
This commit is contained in:
@@ -40,4 +40,9 @@
|
|||||||
To create a production bundle, use `npm run build` or `yarn build`.
|
To create a production bundle, use `npm run build` or `yarn build`.
|
||||||
-->
|
-->
|
||||||
</body>
|
</body>
|
||||||
|
<footer>
|
||||||
|
<div class="text-center p-4" style="background-color: rgba(0, 0, 0, 0.05);">
|
||||||
|
A Kard és Mágiát Lux Gábor alkotta. A szerzői jogok őt illetik. Ez az oldal egy "rajongói hozzájárulás", célja a Kard és Mágia népszerűsítése. Ha többet akarsz tudni a Kard és Mágiáról látogass el a <a href="https://fomalhaut.lfg.hu/">hivatalos honlapjára</a>. A Kard és Mágia az Open Gaming Licence 1.0a alatt lett kiadva, melynek szövege <a href="ogl.html">itt található</a>
|
||||||
|
</div>
|
||||||
|
</footer>
|
||||||
</html>
|
</html>
|
||||||
|
|||||||
+133
@@ -0,0 +1,133 @@
|
|||||||
|
<!DOCTYPE html>
|
||||||
|
<html lang="en">
|
||||||
|
|
||||||
|
<head>
|
||||||
|
<meta charset="utf-8" />
|
||||||
|
<meta
|
||||||
|
name="description"
|
||||||
|
content="Open Game License v1.0a"
|
||||||
|
/>
|
||||||
|
<title>Open Game License v1.0a</title>
|
||||||
|
</head>
|
||||||
|
|
||||||
|
<body>
|
||||||
|
|
||||||
|
<P>THIS LICENSE IS APPROVED FOR GENERAL USE. PERMISSION TO DISTRIBUTE THIS LICENSE
|
||||||
|
IS MADE BY WIZARDS OF THE COAST!</P>
|
||||||
|
|
||||||
|
<br>
|
||||||
|
OPEN GAME LICENSE Version 1.0a
|
||||||
|
<br>
|
||||||
|
The following text is the property of Wizards of the Coast, Inc. and is
|
||||||
|
Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved.
|
||||||
|
<br>
|
||||||
|
1. Definitions: (a)"Contributors" means the copyright and/or trademark owners
|
||||||
|
who have contributed Open Game Content; (b)"Derivative Material" means
|
||||||
|
copyrighted material including derivative works and translations (including into
|
||||||
|
other computer languages), potation, modification, correction, addition,
|
||||||
|
extension, upgrade, improvement, compilation, abridgment or other form in which
|
||||||
|
an existing work may be recast, transformed or adapted; (c) "Distribute" means
|
||||||
|
to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit
|
||||||
|
or otherwise distribute; (d)"Open Game Content" means the game mechanic and
|
||||||
|
includes the methods, procedures, processes and routines to the extent such
|
||||||
|
content does not embody the Product Identity and is an enhancement over the
|
||||||
|
prior art and any additional content clearly identified as Open Game Content by
|
||||||
|
the Contributor, and means any work covered by this License, including
|
||||||
|
translations and derivative works under copyright law, but specifically excludes
|
||||||
|
Product Identity. (e) "Product Identity" means product and product line names,
|
||||||
|
logos and identifying marks including trade dress; artifacts; creatures
|
||||||
|
characters; stories, storylines, plots, thematic elements, dialogue, incidents,
|
||||||
|
language, artwork, symbols, designs, depictions, likenesses, formats, poses,
|
||||||
|
concepts, themes and graphic, photographic and other visual or audio
|
||||||
|
representations; names and descriptions of characters, spells, enchantments,
|
||||||
|
personalities, teams, personas, likenesses and special abilities; places,
|
||||||
|
locations, environments, creatures, equipment, magical or supernatural abilities
|
||||||
|
or effects, logos, symbols, or graphic designs; and any other trademark or
|
||||||
|
registered trademark clearly identified as Product identity by the owner of the
|
||||||
|
Product Identity, and which specifically excludes the Open Game Content; (f)
|
||||||
|
"Trademark" means the logos, names, mark, sign, motto, designs that are used by
|
||||||
|
a Contributor to identify itself or its products or the associated products
|
||||||
|
contributed to the Open Game License by the Contributor (g) "Use", "Used" or
|
||||||
|
"Using" means to use, Distribute, copy, edit, format, modify, translate and
|
||||||
|
otherwise create Derivative Material of Open Game Content. (h) "You" or "Your"
|
||||||
|
means the licensee in terms of this agreement.
|
||||||
|
<br>
|
||||||
|
2. The License: This License applies to any Open Game Content that contains a
|
||||||
|
notice indicating that the Open Game Content may only be Used under and
|
||||||
|
in terms of this License. You must affix such a notice to any Open Game Content
|
||||||
|
that you Use. No terms may be added to or subtracted from this License
|
||||||
|
except as described by the License itself. No other terms or conditions may be
|
||||||
|
applied to any Open Game Content distributed using this License.
|
||||||
|
<br>
|
||||||
|
3. Offer and Acceptance: By Using the Open Game Content You indicate Your
|
||||||
|
acceptance of the terms of this License.
|
||||||
|
<br>
|
||||||
|
4. Grant and Consideration: In consideration for agreeing to use this License,
|
||||||
|
the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive
|
||||||
|
license with the exact terms of this License to Use, the Open Game Content.
|
||||||
|
<br>
|
||||||
|
5.Representation of Authority to Contribute: If You are contributing original
|
||||||
|
material as Open Game Content, You represent that Your Contributions are Your
|
||||||
|
original creation and/or You have sufficient rights to grant the rights conveyed
|
||||||
|
by this License.
|
||||||
|
<br>
|
||||||
|
6.Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of
|
||||||
|
this License to include the exact text of the COPYRIGHT NOTICE of any Open Game
|
||||||
|
Content You are copying, modifying or distributing, and You must add the title,
|
||||||
|
the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of
|
||||||
|
any original Open Game Content you Distribute.
|
||||||
|
<br>
|
||||||
|
7. Use of Product Identity: You agree not to Use any Product Identity, including
|
||||||
|
as an indication as to compatibility, except as expressly licensed in another,
|
||||||
|
independent Agreement with the owner of each element of that Product Identity.
|
||||||
|
You agree not to indicate compatibility or co-adaptability with any Trademark or
|
||||||
|
Registered Trademark in conjunction with a work containing Open Game Content
|
||||||
|
except as expressly licensed in another, independent Agreement with the owner of
|
||||||
|
such Trademark or Registered Trademark. The use of any Product Identity in Open
|
||||||
|
Game Content does not constitute a challenge to the ownership of that Product
|
||||||
|
Identity. The owner of any Product Identity used in Open Game Content shall
|
||||||
|
retain all rights, title and interest in and to that Product Identity.
|
||||||
|
<br>
|
||||||
|
8. Identification: If you distribute Open Game Content You must clearly
|
||||||
|
indicate which portions of the work that you are distributing are Open Game
|
||||||
|
Content.
|
||||||
|
<br>
|
||||||
|
9. Updating the License: Wizards or its designated Agents may publish updated
|
||||||
|
versions of this License. You may use any authorized version of this License to
|
||||||
|
copy, modify and distribute any Open Game Content originally distributed under
|
||||||
|
any version of this License.
|
||||||
|
<br>
|
||||||
|
10. Copy of this License: You MUST include a copy of this License with every
|
||||||
|
copy of the Open Game Content You Distribute.
|
||||||
|
<br>
|
||||||
|
11. Use of Contributor Credits: You may not market or advertise the Open Game
|
||||||
|
Content using the name of any Contributor unless You have written permission
|
||||||
|
from the Contributor to do so.
|
||||||
|
<br>
|
||||||
|
12. Inability to Comply: If it is impossible for You to comply with any of the
|
||||||
|
terms of this License with respect to some or all of the Open Game Content due
|
||||||
|
to statute, judicial order, or governmental regulation then You may not Use any
|
||||||
|
Open Game Material so affected.
|
||||||
|
<br>
|
||||||
|
13. Termination: This License will terminate automatically if You fail to
|
||||||
|
comply with all terms herein and fail to cure such breach within 30 days of
|
||||||
|
becoming aware of the breach. All sublicenses shall survive the termination of
|
||||||
|
this License.
|
||||||
|
<br>
|
||||||
|
14. Reformation: If any provision of this License is held to be unenforceable,
|
||||||
|
such provision shall be reformed only to the extent necessary to make it
|
||||||
|
enforceable.
|
||||||
|
<br>
|
||||||
|
15. COPYRIGHT NOTICE
|
||||||
|
Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.
|
||||||
|
<br>
|
||||||
|
System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.;
|
||||||
|
Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins,
|
||||||
|
David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid,
|
||||||
|
James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
|
||||||
|
<br>
|
||||||
|
END OF LICENSE
|
||||||
|
|
||||||
|
</body>
|
||||||
|
|
||||||
|
</html>
|
||||||
Reference in New Issue
Block a user